Battlefield 3: What We Know
It's no secret The Battlefield franchise has pulled in many die hard fans. With that in mind, Battlefield 3 is set to be no spin-off from other versions but a stand alone anchor to the set. EA and Dice both boasting after the third complete revamp of the franchise game, we should prepare for all out war.
Starting with the looks and foundation of the game, Dices own engine Frostbite has been upgraded to Frostbite 2. Frostbite 2 allows for a greater range of graphic effects and total destruction. Executive Producer Partrick Bach stated
We actually started with the engine three years agoWhen we finished Battlefield 2 and 2142 we talked about what's the next big step that changes gaming. We're good at technology and we wanted to create something that scaled better than Frostbite 1 did. The PCs were already -- three years ago -- starting to get ahead of the consoles. How could we make good use of that?
We knew we could do better stuff with audio, we needed a core streaming system for the whole game, Everything from animations to objects to textures to audio we can stream. If you look at the consoles today they still have the same amount of memory, so how do you make a denser experience with the same amount of memory? You need to be able to flush things in and out of that memory that you have. Frostbite 2 was more or less a necessity for us to be able to build Battlefield 3. If we didn't build the engine we couldn't build the game because then it would just be an iteration instead of a big step forward.
The result was, a US Marine unit getting tossed around on quaking asphalt in a war-torn city on the border of Iraq and Iran. A true game engine that allows for brilliant graphics.


Further information Confirmed
DICE have finally given out details on the multiplayer and with the multiplayer being a very important part of all FPS games now it would have to be good for the battlefield franchise to stand a chance of surviving.
- Players: 64 players on PC, 24 players on Xbox 360/PS3.
- No Commander: Commander feature won’t be included, as DICE will focus on “lowering the threshold” for players.
- 4 classes: Just like in Bad Company 2. DICE feels this is the sweet spot for the game.
- Battlefield 2 maps: Several BF2 maps will return in a DLC called “Back to Karkand”. The maps are: Strike at Karkand, Gulf of Oman, Wake Island and Sharqi Peninsula.
- New squad features: DICE plans to take the squad system to the next level, offering new features. According to the Game Informer interview, DICE says, “We have some really cool things that we’ll show later when it comes to dictating how you play with friends“.
- Weapons and unlocks: BF3 will have more weapons and unlocks than in Bad Company 2, which itself had the most weapons and unlocks of any Battlefield game to date.
- Deeper persistence, rankings: One of the issues with Bad Company 2 was that most of the weapons were unlocked before reaching half of the ranks. Says DICE in the GI interview, “we’re also making sure that there is a reason for you to reach the top rank. It doesn’t just end. There will be a lot of focus on persistence and how we present stuff to the player.”
- Jets will return: So far only the US F18 and Russian Mig 29 have been spotted in various trailers.
- Prone will return: DICE will counter prone will killcam, bullet traces and other ways in order to balance the gameplay.
- Killcam: Killcam will be back and it will be a feature that can be turned on/off on server to server basis.
- Co-op for the single player campaign
- No mod tools at release.

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